All files submitted in the VideoHive Motion Graphics category must be prepared for commercial use. To ensure that your file is reviewed quickly, please follow the standards outlined below.
- Motion Graphics must be provided within a Quicktime MOV or MP4 container, and must use one of the following encoding formats (no other formats are accepted at this time):
- Photo JPEG
- PNG + Alpha
- Apple ProRes 422
- Apple ProRes 422 HQ
- Motion Graphics must be one of the following resolutions:
- 2K (2048x1080 minimum resolution)
- 4K (3840x2160 minimum resolution)
- Motion Graphics submissions have no minimum duration requirements. We do however ask that any file which is less than 2 seconds, be created as a seamless loop or that it be packed together with a few other similar animations to help create a longer overall package.
- Exceptions can be made when submitting a pack of items where subject matter is intended to be quick or short. Such as a puff of smoke.
- Videos should be free of any obvious or easy to see noise, compression artifacts, gradient banding, or other visual quality issues.
- If you have UHD Motion Graphics and would also like to make the videos available in an HD resolution, we allow two resolution variations on any one file. So for example, if you have a video file that was rendered in 4K, you can submit two versions of the same file, one in 4K and the other in 1920x1080.
The two items that are created should have matching titles.
- The two resolution variation rule only applies to source videos that are 2K or greater. If your source video is 1920x1080, we do not allow a second variation to be supplied in 1280x720 or lower.
- When submitting a file that contains more than one video file, the preview video should show all included videos in full, one after another. However the main files should be provided as individual Quicktime MOV or MP4 files within the final .zip folder. One Quicktime MOV or MP4 file containing multiple videos will not be accepted.
- Looped Motion Graphics must loop seamlessly. When the video reaches it’s end and restarts, viewers should not be able to easily determine the loop point. If there are any visible jumps or pauses, the file will be soft-rejected.
- We do not accept looped videos that play through the animation, then reverse the animation. Since viewers can see a noticeable point where the video reverses its motion, it would not be considered a valid loop.
- Motion Graphics can be provided with an embedded alpha channel, or by providing a secondary video to be used as an alpha matte.
3 Variation Rule
The Motion Graphics category operates under a 3-variation policy. Anytime an author submits 3 variations on any one item, we no longer accept any further variations on that same item. Variations can be in color, subject matter, or animation style. Below are a few examples of submission types that would apply under the 3 Variation Rule.
- A particle animation that has been submitted multiple times, with each submission being the same as the last with the only difference being the color of the particles.
- A flag waving animation that has been submitted multiple times, with each submission being the same animation with a different flag texture applied.
- A particle animation that has a shape or 3D object instanced multiple times that's been animated in some way. Each submission within the variation would be when the author swaps out the shape/3D object and submits the same animation with a variety of objects/shapes.
Reviewers will accept the first three variations of any one file, hard-rejecting all future variations. If you want to upload more than 3 variations of a particular file, we recommend creating up to 3 submissions, each containing two or more variations of the animation. So for example, if you have prepared 15 different variations, you could prepare 3 submissions with each one containing 5 variations.
All Motion Graphics submissions should be curated and carefully prepared prior to submitting any files to VideoHive. Any files which do not meet the criteria listed below will not be accepted.
- Motion Graphics with obvious and useful subject matter that can appeal to a wide range of potential uses.
- Motion Graphics that could fill a void in the library. We always recommend regularly browsing through our existing library to see areas or niches that may have gone overlooked.
- Motion Graphics with clean alpha channels that can be easily and seamlessly applied within projects.
- Motion Graphics advertising as “seamlessly looping” must actually loop seamlessly.
- Motion Graphics that has unclear or odd subject matter.
- Motion Graphics that fall into one of the categories listed on the Items We Do and Don’t Need article.
- You can submit files from the listed categories, but due to marketplace saturation, we tend to be more strict when reviewing files from these categories.
- We’ll still accept these kinds of files, but we generally look for files that try to bring something new to the table.