All files submitted in the VideoHive Apple Motion Project File category must be prepared for commercial use. This article contains instructions on preparing your Project File for submission to VideoHive.To ensure that your file is reviewed quickly, please follow the standards outlined below.
Project Files should be prepared using a clean and organized folder structure, both inside the project and in your zip folder. The root directory should contain any/all project files, your help documentation, and any asset or footage sub-folders.
All file or folder names should be clearly named to guide the user through your folder structure. Below is an example of an acceptable structure.
Apple Motion Project Files cannot make use of third-party plugins at this time.
Any element within your Project File that needs to be changed by the buyer should be easily editable and located within it’s own dedicated composition.
Compositions containing elements that require customization should be clearly named and organized in such a way where buyers can quickly identify all compositions and make changes efficiently.
Its very common to include assets in your Apple Motion Project File that need to be included in your zip folder and distributed to your buyers. Anything you create yourself can always be included, but if you obtain assets from an outside source and you intend to include them in your submission, please first read What Assets Can I Use In My Items to ensure your assets are properly licensed.
Assets should be kept organized during the creation of your project. Before uploading your submission, you should check to ensure all assets are linked properly in your project file. Moving any assets after the final save of your project file could result in your buyers experiencing missing file errors.
Any assets which have been used in your preview that cannot be included in your zip file should be replaced with placeholder assets to prevent missing file errors. Buyers can easily replace the placeholder assets with their own assets when they edit the project. You can use the following files below in your file’s preview, and these can also be included in your zip folder as placeholders.
Video assets can be provided in two ways, either as a video file or as an image sequence. If you choose to provide video files they must be provided within a Quicktime MOV container and must use one of the following encoding formats:
- Photo JPEG
- PNG + Alpha
- Apple ProRes 422
- Apple ProRes 422 HQ
We accept image assets in any format that is supported by Apple Motion.
Audio assets must be provided in one of the two following formats and should be free of any audio watermarks.
Help Files & Documentation
All Project Files on VideoHive are required to include documentation that helps guide buyers through the customization process. Because we require documentation to cover certain topics, its very important to read this article and get yourself acquainted with our documentation requirements as failing to include a valid help file can result in a soft-rejection by our review team.
We’re aware many people learn how to use Apple Motion by watching or reading tutorials but we do not allow files to be uploaded that were created based on one or more tutorials.
Of course, if you learn a technique from a tutorial and then use that technique while integrating it into a greater project, made with mostly original work it can still be accepted. Please note any Project Files which are submitted that appear to be based completely or closely from a tutorial will be rejected.
Project Files which were created to replicate or copy another person’s existing work will not be accepted.
Once you’ve got your Apple Motion Project File ready to sell, you should follow our guide to preparing your item for upload.