All files submitted in the VideoHive Element 3D Project File category must be prepared for commercial use. Since all Element 3D Project Files are also After Effects Project Files, its important to follow the detailed After Effects Project File submission requirements, while creating your Element 3D project.
This article contains supplemental instructions that should be considered in addition to the standard After Effects Project File submission requirements, when creating an Element 3D Project File.
- You may not include pre-rendered assets that have been made using Element 3D.
- Element 3D templates must be created using the most recent version of the plugin at the date of submission.
- All assets, including materials, shaders, environment maps, lighting setups, and models must be included in the project zip folder.
Maintain a clean folder structure, both within the zip folder and the within the actual project. The zip folder’s root directory must contain only the project, documentation, and asset sub-folder(s). Here is an example of an appropriate folder structure:
All assets intended to be replaced must come with an included placeholder image.
Project assets must be properly linked before submitting the project file.
Help Files & Documentation
All Project Files on VideoHive are required to include documentation that helps guide buyers through the customization process. Because we require documentation to cover certain topics, its very important to read this article and get yourself acquainted with our documentation requirements as failing to include a valid help file can result in a soft-rejection by our review team.
In addition to our general help file requirements, Element 3D Project Files require additional documentation.
- List of all project assets
- List all models
- .C4D files
- .Obj files
- List all materials and their passes (diffuse, illumination and so on)
- Element 3D projects tend to not link up properly once opened on a different user’s computer. Because of this, we ask that you explain to buyers how to use the Element 3D relinking tool when the project is first opened, to ensure all assets are linked correctly.