Table of Contents
All files submitted in the VideoHive Premiere Pro Template category must be prepared for commercial use. This article outlines all the requirements to ensure that your project file meets the expected standards which will help us approve your project quicker.
We are aware that many people learn how to use Adobe Premiere Pro by watching or reading tutorials but we do not allow files to be uploaded that were created based on one or more tutorials.
Of course, if you learn a technique from a tutorial and then use that technique while integrating it into a greater project, made with mostly original work it can still be accepted.
- Any Project Files submitted that appear to be based completely or closely on a tutorial will be rejected.
- Project Files which were created to replicate or copy another person’s existing work will not be accepted.
Template File Types
Premiere Pro compatible templates can be created two ways:
- Adobe Premiere Pro - Templates created in Premiere Pro will contain .prproj file extension.
- Adobe After Effects - Templates created in Adobe After Effects need to be exported as Motion Graphics Template files, and will contain .mogrt file extension.
Project Files can include either one of the above formats(.prproj/.mogrt) or both to provide optimal flexibility. When used inside Premiere Pro, both file formats utilize the Essential Graphics Panel to control the customizable features within a template.
- If your .mogrt files were created in or exported from After Effects, you must select After Effects CC in the Software Version attribute during upload, so that the customers are aware that they will need After Effects to be installed in their machine.
- Additionally, you must also mention the need for After Effects in the item description and supporting documentation.
Premiere Pro preset and LUT based items must be submitted to VideoHive > Add Ons > Premiere Pro Presets category.
Main File - Folder Structure
All items should follow a clean and organised folder structure as explained below:
- The root directory should contain:
- Template file(s)
- Help documentation
- Asset(s) and footage sub-folder
- File/Folder names - Provide meaningful names to the files and folders to guide customers through your folder structure.
- Any element within your template file that needs to be changed or customized by the customer should be configured to work with the Essential Graphics Panel for easy editing.
- Elements that require customization must be clearly named and organized in such a way where customers can quickly identify all elements and make changes efficiently.
- All open timelines (compositions) must be closed except for the final Render Composition. Leaving so many timelines open can potentially confuse the user upon opening the template.
Premiere Pro Template items on VideoHive currently do not support third-party plugins, so please makes sure your submissions are free from all third-party plugins.
You can make use of third-party plugins when creating your premiere pro template within After Effects by following the below steps:
- Pre-render the results of the plugin.
- Replace layer or composition that uses the plugin with the rendered results of the plugin.
It is important to check with plugin publishers to make sure the plugin you are using permits pre-rendering animations for commercial sale. For example, when you use Video Copilot Element 3D in a template file that you want to sell on VideoHive, the customers need to own the Element 3D to use your template.
As Envato primarily operates an English marketplace, we require all the expressions within your template to be written in English.
Premiere Pro templates require all expressions to be provided and written in a universalized language.
If your project makes use of expressions and you intend to convert it into a Premiere Pro template, you can do either of the following:
- Write your expressions in the universal language format.
- Universalize your expressions using a third-party tool - we recommend that you use Expression Universalizer script by Lloyd Alverez to convert your expressions so that they function properly when any other language apart from English is set.
Assets are photos, illustrations, videos, code or music that may be a part of your item or item preview. Below are the guidelines that you need to follow while including assets to your template:
- All assets that are to be distributed to your customers for your Premiere Pro Template item must be included in the final zip file.
- If you are planning to include assets from an outside source, check if those assets are properly licensed. For more information on the asset usage, please read this article What Assets Can I Use In My Items.
- If your template file involves importing resource-intensive assets such as 3D elements, then you should provide those assets in a pre-rendered state.
- Ensure that all the assets are well organized and linked properly before saving your template file. Replacing or relocating asset files after saving your template might result in “Missing File” errors.
- Any asset used in your preview which cannot be included in your zip file should be replaced with placeholder assets to prevent missing file errors. When customers edit the template, they can easily replace the placeholder assets with their own assets. You can use the following in your file’s preview and these can also be included in your zip folder as placeholders:
- Envato logo as a placeholder for Logo Stings or Reveals
- Envato Market Logos as a placeholder for Logo Stings or Reveals
- After creating your preview assets, the render queue must be cleared out before the final save of your template file.
Video assets can be provided in two ways, either as a video file or as an image sequence. If you choose to provide video files they must be provided within a Quicktime MOV container and must use one of the following encoding formats:
- Photo JPEG
- PNG + Alpha
- Apple ProRes 422
- Apple ProRes 422 HQ
We accept image assets in any format that is supported by Adobe Premiere Pro.
Audio assets must be provided in one of the two following formats and should be free of any audio watermarks.
Essential Graphics Panel Requirements
The guidelines to use Essential Graphics Panel are as follows:
- To ease customers’ editing experience, be consistent with the naming used within template files and the controllers within the Essential Graphics Panel. This will provide your customers an efficient and easy to use experience when editing and customizing your template file.
- Each distinct section within your Essential Graphics Panel must be clearly named, and defined using separators.
- Use uppercase(caps) to name your section and make sure that you use a distinct name that represents all controls found within the section.
- At the end of the section, you should add a comment line that’s completely blank or contains a series of dashes to clearly end the section.
Additional Information on Customization
Following are the supported controls in the Essential Graphics Panel:
- Numerical slider
- Source text
If you add an unsupported property, After Effects will display the following warning message:
“After Effects Error: Property type is not yet supported for use in Motion Graphics templates.”
Viewing Supported Properties
To view the supported controls within a composition, in the Essential Graphics Panel, click the “Solo Supported Properties” button. Enabling this option will show only the types of properties that are supported and controllable within the Essential Graphics Panel.
Export Requirements (.mogrt files)
Setting the Poster Frame
Poster frames help users to quickly identify the graphic they are looking for. The poster frame creates a thumbnail of the graphic, which is displayed in the Essential Graphics library of Premiere Pro.
To set the poster frame:
- In the master timeline, place the playhead in the frame you would like to select.
- In the Essential Graphics Panel, click the Set Poster Frame button.
All Premiere Pro Template files on VideoHive are required to include documentation that guides customers through the customization process. As we require documentation to cover certain topics, it is very important to read this article and get yourself acquainted with our documentation requirements.
Failing to include a valid help file can result in a soft-rejection by our review team.